What’s more important? Theme or Mechanics?
Ah, the age-old question of game design. But don’t worry, I wont’ keep you waiting for long – the answer is… [drum roll] …Mechanics! And as far as I’m concerned, it’s not even close. Not convinced? Let me explain. We can split the lifecycle of every game into two parts: Design and play. The former …. Read More
The journey begins!
Everything has a first time. So this is the first blog post. Yee-pee! I am now embarking on a crowdfunding journey.A journey to fund a dream that may, one day, become a game that may, one day, lead the to a side-hustle that may, one day, give birth to a business, that may, one day, …. Read More